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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ |
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/* File created by MIDL compiler version 7.00.0499 */ |
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/* Compiler settings for d3d10.idl: |
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Oicf, W1, Zp8, env=Win32 (32b run) |
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protocol : dce , ms_ext, c_ext, robust |
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error checks: allocation ref bounds_check enum stub_data |
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VC __declspec() decoration level: |
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__declspec(uuid()), __declspec(selectany), __declspec(novtable) |
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DECLSPEC_UUID(), MIDL_INTERFACE() |
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*/ |
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//@@MIDL_FILE_HEADING( ) |
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#pragma warning( disable: 4049 ) /* more than 64k source lines */ |
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/* verify that the <rpcndr.h> version is high enough to compile this file*/ |
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#ifndef __REQUIRED_RPCNDR_H_VERSION__ |
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#define __REQUIRED_RPCNDR_H_VERSION__ 500 |
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#endif |
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/* verify that the <rpcsal.h> version is high enough to compile this file*/ |
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#ifndef __REQUIRED_RPCSAL_H_VERSION__ |
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#define __REQUIRED_RPCSAL_H_VERSION__ 100 |
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#endif |
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#include "rpc.h" |
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#include "rpcndr.h" |
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#ifndef __RPCNDR_H_VERSION__ |
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#error this stub requires an updated version of <rpcndr.h> |
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#endif // __RPCNDR_H_VERSION__ |
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#ifndef COM_NO_WINDOWS_H |
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#include "windows.h" |
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#include "ole2.h" |
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#endif /*COM_NO_WINDOWS_H*/ |
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#ifndef __d3d10_h__ |
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#define __d3d10_h__ |
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#if defined(_MSC_VER) && (_MSC_VER >= 1020) |
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#pragma once |
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#endif |
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/* Forward Declarations */ |
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#ifndef __ID3D10DeviceChild_FWD_DEFINED__ |
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#define __ID3D10DeviceChild_FWD_DEFINED__ |
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typedef interface ID3D10DeviceChild ID3D10DeviceChild; |
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#endif /* __ID3D10DeviceChild_FWD_DEFINED__ */ |
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#ifndef __ID3D10DepthStencilState_FWD_DEFINED__ |
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#define __ID3D10DepthStencilState_FWD_DEFINED__ |
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typedef interface ID3D10DepthStencilState ID3D10DepthStencilState; |
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#endif /* __ID3D10DepthStencilState_FWD_DEFINED__ */ |
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#ifndef __ID3D10BlendState_FWD_DEFINED__ |
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#define __ID3D10BlendState_FWD_DEFINED__ |
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typedef interface ID3D10BlendState ID3D10BlendState; |
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#endif /* __ID3D10BlendState_FWD_DEFINED__ */ |
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#ifndef __ID3D10RasterizerState_FWD_DEFINED__ |
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#define __ID3D10RasterizerState_FWD_DEFINED__ |
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typedef interface ID3D10RasterizerState ID3D10RasterizerState; |
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#endif /* __ID3D10RasterizerState_FWD_DEFINED__ */ |
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#if !defined( D3D10_IGNORE_SDK_LAYERS ) |
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#include "d3d10sdklayers.h" |
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#endif |
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#include "d3d10misc.h" |
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#include "d3d10shader.h" |
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#include "d3d10effect.h" |
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DEFINE_GUID(IID_ID3D10DeviceChild,0x9B7E4C00,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10DepthStencilState,0x2B4B1CC8,0xA4AD,0x41f8,0x83,0x22,0xCA,0x86,0xFC,0x3E,0xC6,0x75); |
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DEFINE_GUID(IID_ID3D10BlendState,0xEDAD8D19,0x8A35,0x4d6d,0x85,0x66,0x2E,0xA2,0x76,0xCD,0xE1,0x61); |
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DEFINE_GUID(IID_ID3D10RasterizerState,0xA2A07292,0x89AF,0x4345,0xBE,0x2E,0xC5,0x3D,0x9F,0xBB,0x6E,0x9F); |
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DEFINE_GUID(IID_ID3D10Resource,0x9B7E4C01,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Buffer,0x9B7E4C02,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Texture1D,0x9B7E4C03,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Texture2D,0x9B7E4C04,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Texture3D,0x9B7E4C05,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10View,0xC902B03F,0x60A7,0x49BA,0x99,0x36,0x2A,0x3A,0xB3,0x7A,0x7E,0x33); |
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DEFINE_GUID(IID_ID3D10ShaderResourceView,0x9B7E4C07,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10RenderTargetView,0x9B7E4C08,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10DepthStencilView,0x9B7E4C09,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10VertexShader,0x9B7E4C0A,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10GeometryShader,0x6316BE88,0x54CD,0x4040,0xAB,0x44,0x20,0x46,0x1B,0xC8,0x1F,0x68); |
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DEFINE_GUID(IID_ID3D10PixelShader,0x4968B601,0x9D00,0x4cde,0x83,0x46,0x8E,0x7F,0x67,0x58,0x19,0xB6); |
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DEFINE_GUID(IID_ID3D10InputLayout,0x9B7E4C0B,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10SamplerState,0x9B7E4C0C,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Asynchronous,0x9B7E4C0D,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Query,0x9B7E4C0E,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Predicate,0x9B7E4C10,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Counter,0x9B7E4C11,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Device,0x9B7E4C0F,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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DEFINE_GUID(IID_ID3D10Multithread,0x9B7E4E00,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); |
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extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0024_v0_0_c_ifspec; |
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extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0024_v0_0_s_ifspec; |
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/* Additional Prototypes for ALL interfaces */ |
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/* end of Additional Prototypes */ |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif |
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