1
2
3 /* this ALWAYS GENERATED file contains the definitions for the interfaces */
4
5
6  /* File created by MIDL compiler version 7.00.0499 */
7 /* Compiler settings for d3d10.idl:
8       Oicf, W1, Zp8, env=Win32 (32b run)
9       protocol : dce , ms_ext, c_ext, robust
10       error checks: allocation ref bounds_check enum stub_data 
11       VC __declspec() decoration level: 
12                __declspec(uuid()), __declspec(selectany), __declspec(novtable)
13                DECLSPEC_UUID(), MIDL_INTERFACE()
14 */
15 //@@MIDL_FILE_HEADING(  )
16
17 #pragma warning( disable: 4049 )  /* more than 64k source lines */
18
19
20 /* verify that the <rpcndr.h> version is high enough to compile this file*/
21 #ifndef __REQUIRED_RPCNDR_H_VERSION__
22 #define __REQUIRED_RPCNDR_H_VERSION__ 500
23 #endif
24
25 /* verify that the <rpcsal.h> version is high enough to compile this file*/
26 #ifndef __REQUIRED_RPCSAL_H_VERSION__
27 #define __REQUIRED_RPCSAL_H_VERSION__ 100
28 #endif
29
30 #include "rpc.h"
31 #include "rpcndr.h"
32
33 #ifndef __RPCNDR_H_VERSION__
34 #error this stub requires an updated version of <rpcndr.h>
35 #endif // __RPCNDR_H_VERSION__
36
37 #ifndef COM_NO_WINDOWS_H
38 #include "windows.h"
39 #include "ole2.h"
40 #endif /*COM_NO_WINDOWS_H*/
41
42 #ifndef __d3d10_h__
43 #define __d3d10_h__
44
45 #if defined(_MSC_VER) && (_MSC_VER >= 1020)
46 #pragma once
47 #endif
48
49 /* Forward Declarations */ 
50
51 #ifndef __ID3D10DeviceChild_FWD_DEFINED__
52 #define __ID3D10DeviceChild_FWD_DEFINED__
53 typedef interface ID3D10DeviceChild ID3D10DeviceChild;
54 #endif     /* __ID3D10DeviceChild_FWD_DEFINED__ */
55
56
57 #ifndef __ID3D10DepthStencilState_FWD_DEFINED__
58 #define __ID3D10DepthStencilState_FWD_DEFINED__
59 typedef interface ID3D10DepthStencilState ID3D10DepthStencilState;
60 #endif     /* __ID3D10DepthStencilState_FWD_DEFINED__ */
61
62
63 #ifndef __ID3D10BlendState_FWD_DEFINED__
64 #define __ID3D10BlendState_FWD_DEFINED__
65 typedef interface ID3D10BlendState ID3D10BlendState;
66 #endif     /* __ID3D10BlendState_FWD_DEFINED__ */
67
68
69 #ifndef __ID3D10RasterizerState_FWD_DEFINED__
70 #define __ID3D10RasterizerState_FWD_DEFINED__
71 typedef interface ID3D10RasterizerState ID3D10RasterizerState;
72 #endif     /* __ID3D10RasterizerState_FWD_DEFINED__ */
Lines 73 ... 6673 are skipped.
6674
6675 #if !defined( D3D10_IGNORE_SDK_LAYERS ) 
6676 #include "d3d10sdklayers.h" 
6677 #endif 
6678 #include "d3d10misc.h" 
6679 #include "d3d10shader.h" 
6680 #include "d3d10effect.h" 
6681 DEFINE_GUID(IID_ID3D10DeviceChild,0x9B7E4C00,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6682 DEFINE_GUID(IID_ID3D10DepthStencilState,0x2B4B1CC8,0xA4AD,0x41f8,0x83,0x22,0xCA,0x86,0xFC,0x3E,0xC6,0x75);
6683 DEFINE_GUID(IID_ID3D10BlendState,0xEDAD8D19,0x8A35,0x4d6d,0x85,0x66,0x2E,0xA2,0x76,0xCD,0xE1,0x61);
6684 DEFINE_GUID(IID_ID3D10RasterizerState,0xA2A07292,0x89AF,0x4345,0xBE,0x2E,0xC5,0x3D,0x9F,0xBB,0x6E,0x9F);
6685 DEFINE_GUID(IID_ID3D10Resource,0x9B7E4C01,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6686 DEFINE_GUID(IID_ID3D10Buffer,0x9B7E4C02,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6687 DEFINE_GUID(IID_ID3D10Texture1D,0x9B7E4C03,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6688 DEFINE_GUID(IID_ID3D10Texture2D,0x9B7E4C04,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6689 DEFINE_GUID(IID_ID3D10Texture3D,0x9B7E4C05,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6690 DEFINE_GUID(IID_ID3D10View,0xC902B03F,0x60A7,0x49BA,0x99,0x36,0x2A,0x3A,0xB3,0x7A,0x7E,0x33);
6691 DEFINE_GUID(IID_ID3D10ShaderResourceView,0x9B7E4C07,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6692 DEFINE_GUID(IID_ID3D10RenderTargetView,0x9B7E4C08,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6693 DEFINE_GUID(IID_ID3D10DepthStencilView,0x9B7E4C09,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6694 DEFINE_GUID(IID_ID3D10VertexShader,0x9B7E4C0A,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6695 DEFINE_GUID(IID_ID3D10GeometryShader,0x6316BE88,0x54CD,0x4040,0xAB,0x44,0x20,0x46,0x1B,0xC8,0x1F,0x68);
6696 DEFINE_GUID(IID_ID3D10PixelShader,0x4968B601,0x9D00,0x4cde,0x83,0x46,0x8E,0x7F,0x67,0x58,0x19,0xB6);
6697 DEFINE_GUID(IID_ID3D10InputLayout,0x9B7E4C0B,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6698 DEFINE_GUID(IID_ID3D10SamplerState,0x9B7E4C0C,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6699 DEFINE_GUID(IID_ID3D10Asynchronous,0x9B7E4C0D,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6700 DEFINE_GUID(IID_ID3D10Query,0x9B7E4C0E,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6701 DEFINE_GUID(IID_ID3D10Predicate,0x9B7E4C10,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6702 DEFINE_GUID(IID_ID3D10Counter,0x9B7E4C11,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6703 DEFINE_GUID(IID_ID3D10Device,0x9B7E4C0F,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6704 DEFINE_GUID(IID_ID3D10Multithread,0x9B7E4E00,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);
6705
6706
6707 extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0024_v0_0_c_ifspec;
6708 extern RPC_IF_HANDLE __MIDL_itf_d3d10_0000_0024_v0_0_s_ifspec;
6709
6710 /* Additional Prototypes for ALL interfaces */
6711
6712 /* end of Additional Prototypes */
6713
6714 #ifdef __cplusplus
6715 }
6716 #endif
6717
6718 #endif
6719
6720
6721
6722